πŸ—ΊοΈ DragonScape Idle Analytics

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Active players / day (DAU proxy β€” by last save)

New players / day (by createdAt)

🎯 Real DAU β€” distinct players / day (event feed: login)

New vs returning / day (event feed)

Gold distribution

Gems distribution

πŸͺ™ Gold gained by source

πŸ’Ž Gems gained by source

πŸͺ™ Gold spent by category

πŸ’Ž Gems spent by category

Net flow β€” minted vs spent

πŸ“ˆ Daily minted vs spent β€” πŸͺ™ Gold

πŸ“ˆ Daily minted vs spent β€” πŸ’Ž Gems

πŸͺ™ Gold spent β€” source β†’ category β†’ item

πŸ’Ž Gems spent β€” source β†’ category β†’ item

⏱️ Offline return β€” away-time distribution

🐾 Pet boxes opened by source

πŸ“‘ Feature usage β€” tab views

🐾 Pet gacha β€” pulls & new unlocks by source

Total level distribution

Quests completed / player

Average level per skill

Quest chain funnel (players reached β†’ completed)

Weekly board β€” quests completed / player

Weekly board β€” milestones reached

🐾 Ownership by pet (players who unlocked each)

🎯 Pet usage β€” players currently deploying each

⭐ Star-level distribution (across all owned pets)

Pets owned / player

πŸ“ˆ Pet boxes opened / day (event feed)

πŸ”“ Skill unlock rate (% of players)

πŸ—ΊοΈ Episode progress (reached β†’ fully completed)

Furthest episode reached / player

πŸ“œ Clue Scrolls held / solved by tier

Scrolls held / player

⚑ Clue Booster tier (players)

Held = unsolved scrolls sitting in inventory right now (a snapshot, not a lifetime drop count). Solved = lifetime expeditions completed per rarity from clueLog. A big held pile with few solves means players collect clues but don't run Expeditions.

Clears by dungeon

Dungeon clears / player

πŸ”€ Divergence stashes β€” by winner & reason

πŸ”’ Lease supersessions β€” device forced read-only

♻️ Silent rebases β€” conflicts resolved with no player-facing UI

Low counts are healthy. A rising divergence_stash rate means real players are hitting cross-device data-loss reconciliations (loser branch preserved to the conflict stash) β€” sizes the need for restore UI + server merge. lease_superseded counts every time the single-writer lease forces a second device read-only.

Since v1.81.0 (2026-08-20) the cloud doc is authoritative at session start and conflicts resolve by sync_rebase instead of a reload banner. Read it this way: replayed > 0 proves the event outbox rescued un-synced actions across a conflict; divergence stashes with reason Rebase Hydrate are expected (rebase still preserves the local branch), while stashes carrying the OLD reasons (β€œHigher Progress …”, β€œHigher Version”) after that date mean stale bundles are still in the wild. This card is the gate for Sync V2 Phase 7 part 2 β€” deleting the save-transaction merges and the total-XP guard.

πŸ’³ IAP by product (Pet Pass shim until real IAP ships)

Top 100 players